
BDTZ
A downloadable game
WORK IN PROGRESS
THE HISTORY
Life flowed peacefully... every day the same. Work, bar, home... I was standing there resting when suddenly I heard them... they were all around me. They were looking for me, they wanted me... but I didn't want them. Suddenly I was alone. A voice on the radio had time to say that in 30 days they will have a cure... 30 days in this hell. God have mercy on me.
COMPATIBILITY
Suitable for all classic Amiga formats (A500+, A600, A1200) Or Emulator.
The game needs 1 mb Ram and mouse in port1.
If you are using winuae set 68000 cpu, +0% speed (approximately like an A500+) and full ecs chipset.
WHDLoad version adapted by Amiga Vault Team
FB Page: https://www.facebook.com/AMIGAVAULT
FB Group: https://facebook.com/groups/amigavaultproject
NOTES
To take down a zombie, as is known, you have to hit it in the head... there is no other way. To do this you will find various weapons but be careful, ammunition is limited. However, you will find crates containing ammo around the city. Remember though, zombies are attracted to noise. The more you shoot the more they will arrive. As a last resort you have your faithful Bowie but melee is strongly discouraged.
HOW TO PLAY
Left mouse button to move, right mouse button to shoot, press together to change weapons.
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Updated | 10 days ago |
Status | In development |
Author | Acneproduction |
Genre | Action, Role Playing, Survival |
Tags | 16-bit, Amiga, Horror, Pixel Art, Singleplayer, Zombies |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Download
Click download now to get access to the following files:
Development log
- New Demo released..update.27 days ago
- BDTZ Update & new demo released57 days ago
- DEMO RELEASED70 days ago
Comments
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This is going to be an excellent game. I've included it in my new "Gameplay of New Amiga Games from March 2025" video, along with other recently released games. I hope you enjoy the video.
Ty so much Dino!!!!
Hi,
Great game indeed, congratulations! Our Amiga Vault Team is specialized in the creation/conversion of Amiga games and programs in standard WHDLoad format with specific slave, custom splash screen, hybrid icon (OldIcon+NewIcon+ColorIcon) compatible with all AmigaOS, and readme file.
As we have done with some Amiga games released in recent months (Ami-H.E.R.O, Ami Robbo 2, Frank Brush, Ghosts 'n Goblins AGA, Hop To The Top, International Kopycat Plus, Kondi Krush, Metro Siege, Neon World, Pjusk, Soko-Ban, Spheroid, Trapped In The Tomb and Yoomp!) and as we will do for some games currently in development as soon as they are ready (Krogharr, Soltys and Street Fighter), we just converted your game into WHDLoad format (look at attached pictures below:) and would like to share it with you so that, if you wish, you can include it as an additional version for the benefit of the Amiga community: what do you think of our proposal? It would be an honor and a pleasure for us to collaborate with you, if you like our idea you can contact us on facebook (user Amiga Vault) or by email if you prefer in order to define all the details.
Best Regards
Amiga Vault Team
PS: Our Team is italian, and yours? ;)
Ciao dall'Italia anche io. Appena riesco vi contatto via mail non ho FB.
Intanto grazie per i complimenti. :)
Ottimo, la nostra mail dedicata alla collaborazione con gli sviluppatori è amigavault.contribution@gmail.com
Grazie a te e a presto😊
Ciao, tutto bene? :) Aspettiamo con ansia la tua mail ;)
Grazie e a presto
Great game, thanks.
TY man!!!!
This will be amazing!
TY so much!
Nice :-)
Hi Saberman. TY so much!
Very nice game in "Cannon Fodder" style with detailed graphics and cool sound effects. However, there should be a few more checkpoints when you die. This game has great potential. Our German-language preview can be found in our recorded livestream starting at 02:04:47. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂
Ty so much man!!!
there are no checkpoints, the game allows you to save only after the day is over. It seems difficult but in reality it is not that difficult. Keep in mind that the demo refers to day 5, so with about ten missions behind you. I noticed that you entered the trenches to kill the humans, but you can easily shoot over the sandbags. Zombies must be hit in the head, there is no other way to kill them. I am modifying the knife attack because it was really difficult, now it is easier but I would keep it as a last resort. Thanks again for the video... see you soon a new demo. :)
Great idea to make a Cannon Fodder style zombie game. Looks and sounds good already, even though it's not finished yet. I also added it to my new "Gameplay of New Amiga Games from February 2025" video along with other recently released games. Hope you enjoy the video.
Thanks so much for the video and I'm glad you like the game. BDTZ covers a period of one month, each week taking place in a different game environment. The first in the streets of the city, the second inside homes, the third in the rural area and the last will see the return to the city. Each location has its own set of graphics. I'll be releasing a new interior demo soon... so stay tuned!
very good
TY man!
Killin' Zombies has never been so much fun
:) Hi Bill, TY so much. I hope you like the game.
Awesome!
Ty Saberman! :)
Nice game! Something like a Cannon Fodder zombie...
Hi Saberman, ty as always!!!! Yes it's look like CF... but with a Zombie theme :-) Now... where is my shotgun???